Items
Two-Handed Staff
+16 Melee Damage+[3 - 5] Spell Damage-3 Spell Mana Cost
Required Level: 1
+19 Melee Damage+[7 - 9] Spell Damage-3 Spell Mana Cost
Required Level: 6
+21 Melee Damage+[11 - 14] Spell Damage[25% - 40%] Reduced Health Cost of Spells
Required Level: 13
+42 Melee Damage+[20 - 24] Spell Damage[20% - 24%] increased Melee Attack Speed
Required Level: 23
+45 Melee Damage+[23 - 35] Spell Damage-3 Spell Mana Cost
Required Level: 29
+53 Melee Damage+[39 - 47] Spell Damage[39% - 93%] increased Damage over Time
Required Level: 38
+56 Melee Damage+[39 - 47] Spell Damage[46% - 86%] increased Totem Damage
Required Level: 46
+78 Melee Damage+[60 - 68] Spell Damage-3 Spell Mana Cost
Required Level: 50
+67 Melee Damage+[67 - 76] Spell Damage+[60 - 67] Mana
Required Level: 52
Cannot Drop
+66 Melee Damage+[72 - 86] Spell Damage+1 to Level of Minion Skills
Required Level: 52
Cannot Drop
+72 Melee Damage+[72 - 80] Spell Damage+[60 - 80] Mana
Required Level: 58
+79 Melee Damage+[79 - 91] Spell Damage+1 to Level of Minion Skills
Required Level: 66
+70 Melee Damage+[63 - 80] Spell Damage-3 Spell Mana Cost
Required Level: 70
Cannot Drop
+[90 - 100] Spell Damage[20% - 30%] increased Mana Regen-3 Spell Mana Cost
Required Level: 70
+94 Melee Damage+[84 - 104] Spell Damage+1 to Level of Melee Skills
Required Level: 74
+92 Melee Damage+[102 - 122] Spell Damage[20% - 52%] reduced Spell Mana Cost
Required Level: 80
+92 Melee Damage+[92 - 102] Spell Damage+[55 - 72] Health
Required Level: 81
Cannot Drop
+92 Melee Damage+[92 - 102] Spell Damage[1 - 3.55] Chance to Upgrade when you slay a Harbinger
Required Level: 81
Cannot Drop
+95 Melee Damage+[85 - 95] Spell Damage+1 to Level of Elemental Skills
Required Level: 85